Friday, June 11, 2010

Another New Game!


So to help offset the long periods between updates of Caveman Dan, I decided to take on a project that should hopefully not require the same level of quality I have been demanding of myself when making Caveman Dan.

Why does it not require the same quality? 'Cause I just decided that's how it would be. I would pump out updates whether or not I thought they were great or to my satisfaction. Plus, this game doesn't require the same level of planning as Caveman Dan which often holds me back, because I simply just do whatever people ask me to do. Based off that concept, I thought of making a game where the players get to create their own characters, what they're like, what they do, and basically create a whole world for them to live in, completely tailored to their liking. And it's fun for me too because I get to put peoples' collaborative imagination to life.

Oh, and here's the link:
http://www.slightlyorange.com/adventures/unfettered-discord.php?g=0

So I based it off the discussion in the physics community on conditioned realities and the unconditioned reality. I'm not really touching on the unconditioned reality, but I was hoping perhaps this game could lightly touch on the notion of what it's like to condition another reality, and how that reality is dependent upon the other reality which imposed conditions on it. In other words, the drawings need a drawer. They cannot be until the drawer has made it so, and so each conditioned reality requires a less conditioned reality to provide its conditions, or else it can not be. In the end, that's why we come to the conclusion of an unconditioned reality (i.e. God) because if each conditioned reality depends on something with less conditions, eventually all realities require something with no conditions whatsoever.

Anyhow, I doubt that people will really gather this depth from the game since, it really is just a lot simpler and supposed to be just fun. So whether people learn something or have fun, either way, it's all good. Win-win.

:)

Ummmmm... so yeah, you should go play it? Ha ha, that explanation probably scared off anyone who hasn't already played it.